1000 clicks per second that look like they came from a real person. The built-in jitter engine mimics human rhythm — natural speed changes, micro-pauses, real finger timing. Free, instant to run, and lighter than Notepad.
Fast, reliable, lightweight. InfluClick does one thing and does it better than anything else out there.
Up to 1000 clicks per second — and every single one lands exactly when it should. No stuttering, no slowdowns, no missed clicks. Set your speed and forget about it.
Your clicks won't look robotic. InfluClick adds subtle natural variation — tiny speed changes, occasional micro-pauses — so the pattern looks like a real person clicking, not a machine.
InfluClick uses only 0.3% of your CPU when idle and 5% when actively clicking, with just 5.5 MB of RAM on average — tested across multiple PCs. Your games and apps keep running smooth. You won't even notice it's there.
Pick any key on your keyboard to start and stop clicking. Default is F6, but you can change it to whatever suits you — one press on, one press off. Simple.
Move your mouse over the InfluClick window and clicking automatically stops. No need to fumble for the hotkey just to change a setting. Move away and it picks right back up.
A clean, dark-themed UI that shows you everything at a glance — current speed, live click counter, jitter settings. No clutter, no confusing menus. Everything is one click away.
InfluClick is engineered to push clicking speed to the absolute limit that Windows allows. Most autoclickers are simple hobby projects — InfluClick is built for people who need real performance.
| Feature | InfluClick | Typical Autoclicker |
|---|---|---|
| Max CPS | 1000 | 100 – 300 |
| Stable at max CPS | Yes | No |
| Jitter (anti-detection) | Gaussian + drift | None or basic random |
| Language | C++20 (native) | C# / Delphi / JavaScript |
| GUI Framework | ImGui + DX11 | WinForms / VCL / Electron |
| Timer precision | QPC (sub-ms) | Sleep() / setTimeout |
| Thread priority | TIME_CRITICAL | Normal |
| Lock-free threading | Yes | No |
| Variable press duration | Yes | No |
| Human rhythm simulation | Breathing + fatigue | None |
| CPU usage at max CPS | 0.3% idle / 5% active | Significant |
| RAM footprint | ~5.5 MB | 20 – 120 MB |
Maximum clicks per second achievable with stable, consistent intervals. No spikes, no drops, no drift.
Every architectural decision serves one goal: maximum click throughput with minimum system impact.
Modern C++20 with std::atomic, std::chrono, and lambda-heavy design. Compiled with full optimizations for native x86-64 execution.
GPU-accelerated UI rendering through Direct3D 11 and DXGI. DWM-composited window with transparent chrome and smooth 60fps interface.
Dear ImGui immediate-mode GUI. Zero memory allocations per frame, instant response, fully custom-themed dark interface with real-time CPS graph.
Direct SendInput for click dispatch. QueryPerformanceCounter for sub-millisecond timing. Raw input hooks for hotkey capture without polling.
The built-in jitter system uses multiple layers of randomization to produce click patterns indistinguishable from a real person.
Unlike basic random-delay autoclickers, InfluClick models actual human motor behavior with scientifically grounded algorithms:
Quick answers to everything you need to know before downloading.
Free download. No ads. No telemetry. Just raw performance.
This software is intended solely for testing, automation, assistive technology, and personal use. The author bears no responsibility for any account bans, suspensions, or other penalties imposed by third-party games or applications. By using this tool you acknowledge that you do so at your own risk and in compliance with the terms of service of any third-party software.